The Edit Game Details page contains three separate tabs used to

  • Edit basic game details
  • Configure revenue validation
  • Configure benchmark dashboard review sources

Game Details

Use the controls in this section change the name, description, genre or game image for your game. You can also enable / disable automatic Geo-Location and event hashing on your events from this page, nominate an AWS S3 bucket to receive event archive files and populate the COPPA age gate setting.

The Age Gate selector can be set to indicate if your game is designed for players under the age of 13, over 13 or a mixed audience in accordance with COPPA guidelines. It can be modified at a later date by using the Edit Game Details feature. This setting does not impact the anonymous data that deltaDNA collects, you are responsible for making sure that all the custom events and data that you record compiles with the legislation in the territories and stores that you support.
Please note that automated Geo-Location will populate the userCountry parameter on your player events automatically based on the IP address the event originates from. This is great when you are sending events from the game client as it will automatically figure out what country they are in. But if you are sending events from a game server, you will need to populate the  X-Forwarded-For header on your event POSTs with the player’s IP Address, to ensure that we don’t set the player’s country with the server location. Please note, to ensure data is GDPR and COPA compliant, the IP address of the player is not stored, it is used to determine the country the player is in and is then discarded. Our Geo-IP location only resolves to country level, we don’t go any more granular than that.

S3 Archive location

Use this panel to enter the location of the Amazon S3 bucket that you would like to send your event archive files to. You will find more information on configuring this on the Archived Data page

Revenue Validation

If you intend to use deltaDNA revenue validation you should populate your game details and enable the stores you wish to validate against.Please Note: You will also need send a transaction receipt with each transaction event, please see the SDK integration documents for more information.


Review Sources

If you want to use the Benchmark dashboard to display customer review scores and word cloud you need to enter the sourceID for each review source (iTunes, Google Play, Steam)

These details can be retrieved from the Google Play Developer Console


or the iTunes Connect console


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