Actions are the content that is delivered to your players by the Campaigns that you configure, actions fall in to two categories.
- In Game actions are delivered in real-time, in game, whilst the player is playing.
- Out of Game actions run on a timer and are delivered to the player outside of the game.
In Game Actions
There are currently four types of in game Actions that can configured in the Actions Manager and used in your Campaigns.
Game Parameters can be sent back to the game in order to personalize the experience for the player. You may choose to change the difficulty of a level, or the number of gems a player is rewarded for completing a particular task. Any parameter defined in your game parameter manager can be sent to the game containing the value you specify in your action.
Simple Messages contain a heading and body that can be localized and sent to your game as part of a personalized campaign.
Image Messages can present sophisticated image based rich messages to the player. An image message can contain a background image and any number of buttons each with their own definable actions. The positioning, scale and many other display settings can be configured in your action.
Out of Game Actions
Out of game actions are used to deliver content to players outside of the game, often to notify players of special events or to encourage lapsed players to return to the game and offer them a reward for doing so.
iOS Push Notifications deliver push notification messages to iOS devices.
Android Push Notifications deliver push notification messages to Android devices.
Urban Airship deliver push notification messages to Apple and Android devices through your Urban Airship account.
SendGrid Email. Deliver email messages to the players inbox with SendGrid.
Webhooks. Trigger external Webhooks